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{{Ship
 
{{Ship
 
|role = [[:Category:Interdictors|Interdictor]]
 
|role = [[:Category:Interdictors|Interdictor]]
|image = [[Image:sabre_small.png|128px]]
+
|image = [[Image:sabre.jpg|250px]]
 
|name = Sabre
 
|name = Sabre
|hull = Thrasher
+
|hull = [[Thrasher]]
|developer = Core Complexion
+
|developer = [[Core Complexion]]
 
|powergrid = 58
 
|powergrid = 58
 
|loslots = 2
 
|loslots = 2
Line 71: Line 71:
 
* [[Minmatar Frigate]] V
 
* [[Minmatar Frigate]] V
 
* [[Destroyers]] V
 
* [[Destroyers]] V
  +
* [[Interceptors]] IV
 
* [[Interdictors]] I
 
* [[Interdictors]] I
   

Revision as of 19:32, 7 July 2008

[[Interdictor]]
Sabre.jpg
Sabre
Hull Thrasher
Developer Core Complexion
Fitting
Icon22 08.pngPower Grid 58 MW
Icon08 09.pngLow Slots 2
Icon08 10.pngMedium Slots 4
Icon08 11.pngHigh Slots 8
Icon12 07.pngCPU 228 tf
Icon12 12.pngLauncher Hardpoints 2
Icon05 13.pngTurrets Hardpoints 7
Variations
Ship Focus
Other Images


Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.


Special Abilities

  • Destroyer Skill Bonus: 5% bonus to Small Projectile Turret damage and 10% bonus to Small Projectile Turret tracking speed per level
  • Interdictors Skill Bonus: 10% bonus to Small Projectile Turret falloff and 10% bonus to Interdiction Sphere Launcher rate of fire per level
  • Special Ability: Interdiction Sphere Launchers require 99% less CPU when fitted on this ship

Shield Statistics

  • Shield Capacity - 700 HP
  • Shield EM Damage Resistance - 10 %
  • Shield Explosive Damage Resistance - 60 %
  • Shield Kinetic Damage Resistance - 40 %
  • Shield Thermal Damage Resistance - 20 %
  • Shield recharge time - 625000 ms

Armor Statistics

  • Armor Capacity - 651 HP
  • Armor EM Damage Resistance - 80 %
  • Armor Explosive Damage Resistance - 10 %
  • Armor Kinetic Damage Resistance - 25 %
  • Armor Thermal Damage Resistance - 35 %

Structure Statistics

  • Structure Capacity - 600 HP
  • Structure EM Damage Resistance - 0 %
  • Structure Explosive Damage Resistance - 0 %
  • Structure Kinetic Damage Resistance - 0 %
  • Structure Thermal Damage Resistance - 0 %

Capacitor Statistics

  • Capacitor Recharge Time - 291666.25 ms
  • Capacitor Capacity - 437.5 Energy

Drone Statistics

  • Drone Bay Capacity - 0 m3
  • Drone Bandwidth - 0Mbit/sec

Targetting

  • Maximum Targeting Range - 45000 m
  • Max Locked Targets - 6
  • LADAR Sensor Strength - 9 points
  • Signature Radius - 75 m
  • Scan Resolution - 550 mm

Other Ship Statistics

  • Max Velocity - 340m/sec
  • Cargo Capacity - 400 m3
  • Mass - 1,500,000.00 kg
  • Volume - 43,000.00 m3

Skill Requirements

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