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{{Ship
i fly this ship alot
 
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|role = [[:Category:Interdictors|Interdictor]]
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|image = [[Image:sabre.jpg|256px]]
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|name = Sabre
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|hull = [[Thrasher]]
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|developer = [[Core Complexion]]
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|powergrid = 58
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|loslots = 2
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|medslots = 4
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|hislots = 8
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|cpu = 228
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|launchers = 2
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|turrets = 7
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|maxspeed = 340m/s
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}}
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Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br>
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<br>
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Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
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==Special Abilities==
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* Destroyer Skill Bonus: 5% bonus to Small Projectile Turret damage and 10% bonus to Small Projectile Turret tracking speed per level<br>
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* Interdictors Skill Bonus: 10% bonus to Small Projectile Turret falloff and 10% bonus to Interdiction Sphere Launcher rate of fire per level<br>
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* Special Ability: Interdiction Sphere Launchers require 99% less CPU when fitted on this ship
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==Shield Statistics==
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* Shield Capacity - 700 HP
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* Shield EM Damage Resistance - 10 %
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* Shield Explosive Damage Resistance - 50 %
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* Shield Kinetic Damage Resistance - 40 %
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* Shield Thermal Damage Resistance - 20 %
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* Shield recharge time - 625000 ms
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==Armor Statistics==
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* Armor Capacity - 651 HP
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* Armor EM Damage Resistance - 70 %
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* Armor Explosive Damage Resistance - 10 %
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* Armor Kinetic Damage Resistance - 25 %
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* Armor Thermal Damage Resistance - 35 %
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==Structure Statistics==
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* Structure Capacity - 600 HP
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* Structure EM Damage Resistance - 0 %
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* Structure Explosive Damage Resistance - 0 %
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* Structure Kinetic Damage Resistance - 0 %
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* Structure Thermal Damage Resistance - 0 %
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==Capacitor Statistics==
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* Capacitor Recharge Time - 291.67 ms
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* Capacitor Capacity - 437.5 Energy
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==Drone Statistics==
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* Drone Bay Capacity - 0 m3
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* Drone Bandwidth - 0Mbit/sec
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==Targetting==
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* Maximum Targeting Range - 45000 m
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* Max Locked Targets - 6
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* LADAR Sensor Strength - 9 points
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* Signature Radius - 75 m
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* Scan Resolution - 550 mm
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==Other Ship Statistics==
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* Max Velocity - 340m/sec
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* Cargo Capacity - 400 m3
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* Mass - 1,500,000.00 kg
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* Volume - 43,000.00 m3
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== Skill Requirements ==
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* [[Skills:Minmatar_Frigate|Minmatar Frigate]] V
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* [[Skills:Destroyers|Destroyers]] V
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* [[Skills:Interceptors|Interceptors]] IV
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* [[Skills:Interdictors|Interdictors]] I
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[[Category:Destroyers]]
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[[Category:Interdictors]]
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[[Category:Minmatar Ships]]

Latest revision as of 09:58, 5 November 2008

[[Interdictor]]
Sabre.jpg
Sabre
Hull Thrasher
Developer Core Complexion
Fitting
Icon22 08.pngPower Grid 58 MW
Icon08 09.pngLow Slots 2
Icon08 10.pngMedium Slots 4
Icon08 11.pngHigh Slots 8
Icon12 07.pngCPU 228 tf
Icon12 12.pngLauncher Hardpoints 2
Icon05 13.pngTurrets Hardpoints 7
Variations
Ship Focus
Other Images


Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.


Special Abilities[edit | edit source]

  • Destroyer Skill Bonus: 5% bonus to Small Projectile Turret damage and 10% bonus to Small Projectile Turret tracking speed per level
  • Interdictors Skill Bonus: 10% bonus to Small Projectile Turret falloff and 10% bonus to Interdiction Sphere Launcher rate of fire per level
  • Special Ability: Interdiction Sphere Launchers require 99% less CPU when fitted on this ship

Shield Statistics[edit | edit source]

  • Shield Capacity - 700 HP
  • Shield EM Damage Resistance - 10 %
  • Shield Explosive Damage Resistance - 50 %
  • Shield Kinetic Damage Resistance - 40 %
  • Shield Thermal Damage Resistance - 20 %
  • Shield recharge time - 625000 ms

Armor Statistics[edit | edit source]

  • Armor Capacity - 651 HP
  • Armor EM Damage Resistance - 70 %
  • Armor Explosive Damage Resistance - 10 %
  • Armor Kinetic Damage Resistance - 25 %
  • Armor Thermal Damage Resistance - 35 %

Structure Statistics[edit | edit source]

  • Structure Capacity - 600 HP
  • Structure EM Damage Resistance - 0 %
  • Structure Explosive Damage Resistance - 0 %
  • Structure Kinetic Damage Resistance - 0 %
  • Structure Thermal Damage Resistance - 0 %

Capacitor Statistics[edit | edit source]

  • Capacitor Recharge Time - 291.67 ms
  • Capacitor Capacity - 437.5 Energy

Drone Statistics[edit | edit source]

  • Drone Bay Capacity - 0 m3
  • Drone Bandwidth - 0Mbit/sec

Targetting[edit | edit source]

  • Maximum Targeting Range - 45000 m
  • Max Locked Targets - 6
  • LADAR Sensor Strength - 9 points
  • Signature Radius - 75 m
  • Scan Resolution - 550 mm

Other Ship Statistics[edit | edit source]

  • Max Velocity - 340m/sec
  • Cargo Capacity - 400 m3
  • Mass - 1,500,000.00 kg
  • Volume - 43,000.00 m3

Skill Requirements[edit | edit source]

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