[[Force Recon]] |
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Hull | Bellicose |
Developer | Core Complexion |
Fitting | |
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750 MW |
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400 |
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4 |
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6 |
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4 |
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450 tf |
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1 |
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3 |
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2 |
Variations | |
Tech I | Bellicose |
Tech II | Huginn |
Tech II | Rapier |
Ship Focus | |
Weapon Systems | ![]() ![]() ![]() ![]() |
Defense Systems | ![]() ![]() |
Specialty Systems | ![]() ![]() ![]() |
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Force recon ships are the cruiser equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
Special Abilities[edit | edit source]
- Minmatar Cruiser Skill Bonus: 5% bonus to Medium Projectile Turret rate of fire and 7.5% bonus to target painter effectiveness per level
- Recon Ships Skill Bonus: 60% bonus to stasis webifier range and -96% to -100% reduction in Cloaking Device CPU use per level
- Role Bonus: 80% reduction in liquid ozone consumption for cynosural field generation and 50% reduction in cynosural field duration
- Note: can fit covert cynosural field generators
Shields | |
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1,322 HP |
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50 % |
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50 % |
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40 % |
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40 % |
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1250000 ms |
Armor | |
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1,069 HP |
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80 % |
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10 % |
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25 % |
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51.25 % |
Structure | |
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872 HP |
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0 % |
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0 % |
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0 % |
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0 % |
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315 m3 |
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10,750,000.00 kg |
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85,000.00 m3 |
Capacitor | |
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1,093 Energy |
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343750 ms |
Drones | |
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40 m3 |
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40 Mbit/sec |
Navigation | |
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192 m/sec |
Targeting | |
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24 points |
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7 |
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100 km |
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242 mm |
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132 m |
Skills Required | |
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Primary Skill | Recon Ships I |
Primary Skill | Minmatar Cruiser V |
Primary Skill | Covert Ops IV |
Secondary Skill | Signature Analysis V |
Secondary Skill | Electronics Upgrades V |
Secondary Skill | Spaceship Command V |
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