Pilgrim
AmarrLogo128.png
Pilgrim512.jpg
Fitting
Icon22 08.png Powergrid 950 MW
Icon12 07.pngCPU 350 tf
Icon08 11.png High Slots 4
Icon08 10.png Medium Slots 5
Icon08 09.png Low Slots 5
Icon12 12.pngLauncher Hardpoints 0
Icon05 13.pngTurrets Hardpoints 3
Icon68 01.pngUpgrade Hardpoints 2
Icon68 01.png Calibration 400
Description
Hull Arbitrator Class
Developer Carthum Conglomerate
Role Force Recon
Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.


Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.

Special Abilities
Amarr Cruiser Skill Bonus:
  • 5% bonus to Tracking Disruptor effectiveness per level
  • 10% bonus to drone hit points and damage per level
Recon Ships Skill Bonus:
  • 20% bonus to Energy Vampire and Energy Neutralizer transfer amount per level
  • -96% to -100% reduction in Cloaking Device CPU use per level
Role Bonus:
  • 80% reduction in liquid ozone consumption for cynosural field generation
  • 50% reduction in cynosural field duration
Note:
  • can fit covert cynosural field generators
Shields
Icon22 07.pngCapacity 788 HP
Icon22 20.pngEM 0 %
Icon22 19.pngExplosive 75 %
Icon22 17.pngKinetic 55 %
Icon22 18.pngThermal 20 %
Armor
Icon01 09.pngCapacity 1,800 HP
Icon22 20.pngEM 50 %
Icon22 19.pngExplosive 60 %
Icon22 17.pngKinetic 43.8 %
Icon22 18.pngThermal 35 %
Structure
Icon02 10.pngCapacity 872 HP
Icon22 20.pngEM 0 %
Icon22 19.pngExplosive 0 %
Icon22 17.pngKinetic 0 %
Icon22 18.pngThermal 0 %
Icon03 13.pngCargo Bay 315 m3
Icon02 10.pngMass 11,370,000.00 kg
Icon02 12.pngVolume 120,000.00 m3
Capacitor
Icon01 04.pngCapacity 1,250 GJ
Icon22 16.pngRecharge 343,750 ms
Drones
Icon02 10.pngCapacity 150 m3
Icon56 05.pngBandwidth 50 Mbit/sec
Navigation
Icon22 13.pngVelocity 185 m/sec
Icon03 08.pngWarp Speed 1.0 AU/S
{{{inertia}}}
Targeting
Icon22 28.pngRADAR 24 points
Icon07 15.pngTargets 7
Icon22 15.pngRange 104 km
Icon03 09.pngScan Resolution 156 mm
Icon22 14.pngSignature Radius 215 m
Skills Required
Primary Skill Recon Ships I
Primary Skill Amarr Cruiser V
Primary Skill Covert Ops IV
Secondary Skill Signature Analysis V
Secondary Skill Electronics Upgrades V
Secondary Skill Spaceship Command V
Variations
Tech I Arbitrator512.jpgArbitrator
Tech II Curse512.jpgCurse

Pilgrim512.jpgPilgrim

Other Images
Pilgrim Recon Ship
Pilgrim Recon Ship
Pilgrim Recon Ship
Pilgrim Recon Ship
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