[[Dreadnought]] |
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Hull | Phoenix |
Developer | |
Fitting | |
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450,000 MW |
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400 |
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5 |
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7 |
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4 |
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875 tf |
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3 |
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1 |
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3 |
Variations | |
Ship Focus | |
Weapon Systems | ![]() |
Defense Systems | ![]() ![]() |
Specialty Systems | ![]() |
Other Images | |
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In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.
While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.
Special Abilities[]
- 5% bonus to kinetic missile damage per level
- 5% bonus to Capital Launcher rate of fire per level
- 99% reduction in CPU need for Siege Module
Shields | |
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187,500 HP |
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0 % |
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60 % |
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40 % |
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20 % |
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12,500,000 ms |
Armor | |
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156,250 HP |
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60 % |
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10 % |
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25 % |
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45 % |
Structure | |
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187,500 HP |
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0 % |
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0 % |
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0 % |
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0 % |
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9,500 m3 |
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1,200,000,000.00 kg |
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16,250,000.00 m3 |
Capacitor | |
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48,750 Energy |
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3,532,050 ms |
Drones | |
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150 m3 |
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125 Mbit/sec |
Navigation | |
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0.95 % |
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1000 |
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5 ly |
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60 m/sec |
Targeting | |
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48 points |
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7 |
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115 km |
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45 mm |
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1,770 m |
Skills Required | |
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Primary Skill | Caldari Dreadnought I |
Primary Skill | Capital Ships I |
Primary Skill | Jump Drive Operation I |
Primary Skill | Advanced Spaceship Command V |
Secondary Skill | Caldari Battleship V |
Secondary Skill | Warp Drive Operation V |