Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense.
Special Abilities
Amarr Battleship Skill Bonus:
5% bonus to capacitor capacity use per level
10% bonus to the velocity factor of stasis webifiers per level
Marauders Skill Bonus:
7.5% bonus to repair amount of armor repair systems per level