[[Cruiser]] |
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Hull | Osprey |
Developer | |
Fitting | |
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475 MW |
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400 |
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3 |
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4 |
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4 |
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275 tf |
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2 |
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3 |
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3 |
Variations | |
Tech I | Osprey |
Tech II | Basilisk |
Faction | Osprey Navy Issue |
Ship Focus | |
Weapon Systems | ![]() |
Defense Systems | ![]() ![]() |
Specialty Systems | ![]() ![]() |
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The Osprey offers excellent versatility and power for its low price. Designed from the top down as a cheap but complete cruiser, the Osprey utilizes the best the Caldari have to offer in state-of-the-art armor alloys, sensor technology and weaponry - all mass manufactured to ensure low price. In the constant struggle to stay ahead of the Gallente, new technology has been implemented in the field of mining laser calibration. A notable improvement in ore yields has been made, especially in the hands of a well trained pilot.
Special Abilities[]
- 20% bonus to mining laser yield per level. 10% bonus to capacitor use of shield transporters per level. 500% bonus to range of shield transporters
Shields | |
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1,173 HP |
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0 % |
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60 % |
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40 % |
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20 % |
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1250000 ms |
Armor | |
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976 HP |
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60 % |
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10 % |
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25 % |
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45 % |
Structure | |
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1,094 HP |
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0 % |
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0 % |
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0 % |
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0 % |
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485 m3 |
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13,000,000.00 kg |
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107,000.00 m3 |
Capacitor | |
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843.75 Energy |
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301250 ms |
Drones | |
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20 m3 |
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20 Mbit/sec |
Navigation | |
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165 m/sec |
Targeting | |
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14 points |
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5 |
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52.5 km |
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125 mm |
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270 m |
Skills Required | |
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Primary Skill | Caldari Cruiser I |
Secondary Skill | Caldari Frigate IV |