Maelstrom | |
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Fitting | |
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Powergrid | 21,000 MW |
CPU | 640 tf |
High Slots | 8 |
Medium Slots | 6 |
Low Slots | 5 |
Launcher Hardpoints | 3 |
Turrets Hardpoints | 8 |
Upgrade Hardpoints | 3 |
Calibration | 400 |
Description | |||||
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Hull | Maelstrom Class | ||||
Role | Battleship | ||||
With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield. |
Special Abilities |
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Minmatar Battleship Skill Bonus: |
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Shields | |
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Capacity | 8,000 HP |
EM | 0 % |
Explosive | 50 % |
Kinetic | 40 % |
Thermal | 20 % |
Armor | |
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Capacity | 7,500 HP |
EM | 60 % |
Explosive | 10 % |
Kinetic | 25 % |
Thermal | 35 % |
Structure | |
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Capacity | 7,000 HP |
EM | 0 % |
Explosive | 0 % |
Kinetic | 0 % |
Thermal | 0 % |
Cargo Bay | 550 m3 |
Mass | 103,600,000.00 kg |
Volume | 472,500.00 m3 |
Capacitor | |
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Capacity | 6,000 GJ |
Recharge | 1,250,000 ms |
Drones | |
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Capacity | 100 m3 |
Bandwidth | 100 Mbit/sec |
Navigation | |
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Velocity | 94 m/sec |
Warp Speed | 3.0 AU/S |
Inertia Modifier | 0.136 |
Targeting | |
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LADAR | 21 points |
Targets | 7 |
Range | 75 km |
Scan Resolution | 90 mm |
Signature Radius | 460 m |
Skills Required | |
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Primary Skill | Minmatar Battleship III |
Secondary Skill | Minmatar Cruiser IV |
Variations | |
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Tech I | Maelstrom |
Other Images | |
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