Release date: April 24, 2012 (Pre-Release background enhancements), May 22, 2012 (Full release)

The 2012 summer expansion was announced with the name "Inferno" on February 22.Inferno brought a complete overhaul of the war declaration and factional warfare systems, addition of 17 new modules and 3D models for missile launchers and missiles along with a mercenary marketplace, unified inventory and graphical updates.

A list of the additions and modifications from the Inferno feature page:

  • 3D models for missile launchers and missiles including animations, effects and sounds
  • Graphics update including V3 textures for the majority of the Amarr fleet
  • Overhaul of the war declaration system including the addition of war reports
  • Update of kill mails to kill reports which add a graphical interface in addition to other features[
  • Mercenary marketplace for corporations and alliances to hire themselves out for mercenary jobs in a more official manner
  • Factional warfare overhaul allowing players to spend LP points to upgrade empire systems along with a new UI interface
  • Addition of 17 new modules in the categories of defense, offense and support which now make it possible for every fit to have a counter fit
  • Additions to the character creator including new skin tones and a full resculpture for every character
  • Unified inventory allowing players to see all the contents of containers they have access to at a station along with filtering and sorting
  • Updated incursions which yield greater rewards for players than before
  • Additions of an effects bar so players can easily tell what effects are being cast upon their ship
  • More opportunities for players both rookie and veteran to earn income
  • More UI enhancements to bring them into line with performance and aesthetic goals
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