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[[Rookie Ship]]
Impairor
Impairor
Hull Impairor
Developer
Fitting
Icon22 08Power Grid 11 MW
Icon08 09Low Slots 1
Icon08 10Medium Slots 1
Icon08 11High Slots 2
Icon12 07CPU 80 tf
Icon12 12Launcher Hardpoints 0
Icon05 13Turrets Hardpoints 2
Variations
Ship Focus
Other Images


The Impairor-class frigate has been mass-produced by the Amarr Empire for decades. It is the most common spacevessel sighted within the Amarrian boundaries, and is used both as a basic trade vessel and as a small-scale slave transport.

Special Abilities

  • 10% bonus to energy turret capacitor use per skill level


Shield Statistics

  • Shield Capacity - 79 HP
  • Shield EM Damage Resistance - 0 %
  • Shield Explosive Damage Resistance - 60 %
  • Shield Kinetic Damage Resistance - 40 %
  • Shield Thermal Damage Resistance - 20 %
  • Shield recharge time - 6250000 ms

Armor Statistics

  • Armor Capacity - 188 HP
  • Armor EM Damage Resistance - 60 %
  • Armor Explosive Damage Resistance - 20 %
  • Armor Kinetic Damage Resistance - 25 %
  • Armor Thermal Damage Resistance - 35 %

Structure Statistics

  • Structure Capacity - 156 HP
  • Structure EM Damage Resistance - 0 %
  • Structure Explosive Damage Resistance - 0 %
  • Structure Kinetic Damage Resistance - 0 %
  • Structure Thermal Damage Resistance - 0 %

Capacitor Statistics

  • Capacitor Recharge Time - 93750 ms
  • Capacitor Capacity - 125 Energy

Drone Statistics

  • Drone Bay Capacity - 5 m3
  • Drone Bandwidth - 5Mbit/sec

Targetting

  • Maximum Targeting Range - 20000 m
  • Max Locked Targets - 2
  • RADAR Sensor Strength - 4 points
  • Signature Radius - 45 m
  • Scan Resolution - 475 mm

Other Ship Statistics

  • Max Velocity - 260m/sec
  • Cargo Capacity - 120 m3
  • Mass - 1,650,000.00 kg
  • Volume - 28,100.00 m3

Skill Requirements

  • Amarr Frigate I
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