[[Rookie Ship]] |
Impairor | |
---|---|
Hull | Impairor |
Developer | |
Fitting | |
Power Grid | 11 MW |
Low Slots | 1 |
Medium Slots | 1 |
High Slots | 2 |
CPU | 80 tf |
Launcher Hardpoints | 0 |
Turrets Hardpoints | 2 |
Variations | |
Ship Focus |
Other Images | |
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The Impairor-class frigate has been mass-produced by the Amarr Empire for decades. It is the most common spacevessel sighted within the Amarrian boundaries, and is used both as a basic trade vessel and as a small-scale slave transport.
Special Abilities
- 10% bonus to energy turret capacitor use per skill level
Shield Statistics
- Shield Capacity - 79 HP
- Shield EM Damage Resistance - 0 %
- Shield Explosive Damage Resistance - 60 %
- Shield Kinetic Damage Resistance - 40 %
- Shield Thermal Damage Resistance - 20 %
- Shield recharge time - 6250000 ms
Armor Statistics
- Armor Capacity - 188 HP
- Armor EM Damage Resistance - 60 %
- Armor Explosive Damage Resistance - 20 %
- Armor Kinetic Damage Resistance - 25 %
- Armor Thermal Damage Resistance - 35 %
Structure Statistics
- Structure Capacity - 156 HP
- Structure EM Damage Resistance - 0 %
- Structure Explosive Damage Resistance - 0 %
- Structure Kinetic Damage Resistance - 0 %
- Structure Thermal Damage Resistance - 0 %
Capacitor Statistics
- Capacitor Recharge Time - 93750 ms
- Capacitor Capacity - 125 Energy
Drone Statistics
- Drone Bay Capacity - 5 m3
- Drone Bandwidth - 5Mbit/sec
Targetting
- Maximum Targeting Range - 20000 m
- Max Locked Targets - 2
- RADAR Sensor Strength - 4 points
- Signature Radius - 45 m
- Scan Resolution - 475 mm
Other Ship Statistics
- Max Velocity - 260m/sec
- Cargo Capacity - 120 m3
- Mass - 1,650,000.00 kg
- Volume - 28,100.00 m3
Skill Requirements
- Amarr Frigate I