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|capacity = 4,297
 
|capacity = 4,297
 
|emresist = 0
 
|emresist = 0
|explosiveresist = 60
+
|explosiveresist = 50
 
|kineticresist = 40
 
|kineticresist = 40
 
|thermalresist = 20
 
|thermalresist = 20
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<br>
 
<br>
 
{{Ship_Armor
 
{{Ship_Armor
|capacity = 4,388
+
|capacity = 4,688
 
|emresist = 60
 
|emresist = 60
 
|explosiveresist = 10
 
|explosiveresist = 10
|kineticresist = 35
+
|kineticresist = 25
 
|thermalresist = 35
 
|thermalresist = 35
 
}}
 
}}
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<br>
 
<br>
 
{{Ship_Capacitor
 
{{Ship_Capacitor
|capacity = 2,812.5
+
|capacity = 2,812
 
|recharge = 750000
 
|recharge = 750000
 
}}
 
}}
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<br>
 
<br>
 
{{Ship_Skills
 
{{Ship_Skills
|pri = {{Skills|Battlecruisers|II}}
+
|pri = {{Skills|Minmatar Cruiser|III}}
|pri2 = {{Skills|Minmatar Cruiser|III}}
+
|pri2 = {{Skills|Spaceship Command|III}}
  +
|pri3 = {{Skills|Minmatar Frigate|IV}}
  +
|sec = {{Skills|Battlecruisers|II}}
  +
|sec2 = {{Skills|Spaceship Command|IV}}
 
}}
 
}}
 
 
[[Category:Battlecruisers]]
 
[[Category:Battlecruisers]]
 
[[Category:Minmatar Ships]]
 
[[Category:Minmatar Ships]]

Latest revision as of 20:34, 16 January 2010

[[Battlecruiser]]
Hurricane
Icon19 02 Hurricane
Hull Hurricane
Developer
Fitting
Icon22 08Power Grid 1350 MW
Icon68 01Calibration 400
Icon08 09Low Slots 6
Icon08 10Medium Slots 4
Icon08 11High Slots 8
Icon12 07CPU 400 tf
Icon12 12Launcher Hardpoints 3
Icon05 13Turrets Hardpoints 6
Icon68 01Upgrade Hardpoints 3
Variations
Tech I Hurricane
Ship Focus
Weapon Systems Medium AutocannonsMedium Artillery
Defense Systems Shield HardenersShield Boosters
Specialty Systems Gang Assist Modules
Other Images
Hurricane Battlecruiser
Hurricane Battlecruiser
Hurricane Battlecruiser
Hurricane Battlecruiser


The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.

Special Abilities[]

  • Battlecruiser Skill Bonus: 5% increase in projectile weapons damage and Rate of Fire
  • 99% reduction in the CPU need of Warfare Link modules


Shields
Icon22 07Shield Capacity 4,297 HP
Icon22 20EM Resist 0 %
Icon22 19Explosive Resist 50 %
Icon22 17Kinetic Resist 40 %
Icon22 18Thermal Resist 20 %
Icon22 16Recharge Rate 1400000 ms


Armor
Icon22 06Armor Capacity 4,688 HP
Icon22 20EM Resist 60 %
Icon22 19Explosive Resist 10 %
Icon22 17Kinetic Resist 25 %
Icon22 18Thermal Resist 35 %


Structure
Icon02 10Hull Capacity 3,516 HP
Icon22 20EM Resist 0 %
Icon22 19Explosive Resist 0 %
Icon22 17Kinetic Resist 0 %
Icon22 18Thermal Resist 0 %
Icon03 13Cargo Capacity 475 m3
Icon02 10Mass 12,500,000.00 kg
Icon02 12Volume 216,000.00 m3


Capacitor
Icon22 08Capacitor Capacity 2,812 Energy
Icon22 16Capacitor Recharge 750000 ms


Drones
Icon02 10Drone Bay Capacity 30 m3
Icon56 05Drone Bandwidth 30 Mbit/sec


Navigation
Icon22 13Max Velocity 165 m/sec


Targeting
Icon63 15LADAR Sensor Strength 16 points
Icon07 15Max Locked Targets 6
Icon22 15Max Targeting Range 45 km
Icon03 09Scan Resolution 220 mm
Icon22 14Signature Radius 240 m


Skills Required
Primary Skill Minmatar Cruiser III
Primary Skill Spaceship Command III
Primary Skill Minmatar Frigate IV
Secondary Skill Battlecruisers II
Secondary Skill Spaceship Command IV