Hel
MinmatarLogo128.png
Hel512.jpg
Fitting
Icon22 08.png Powergrid 650,000 MW
Icon12 07.pngCPU 950 tf
Icon08 11.png High Slots 6
Icon08 10.png Medium Slots 7
Icon08 09.png Low Slots 5
Icon12 12.pngLauncher Hardpoints 0
Icon05 13.pngTurrets Hardpoints 0
Icon68 01.pngUpgrade Hardpoints 3
Icon68 01.png Calibration 400
Description
Hull Hel Class
Role Supercarrier
Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design.


Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.

”Imagine a dozen deadly hornets pouring from the devil’s mouth. Now imagine they have autocannons.”
-Unknown Hel designer

Special Abilities
Minmatar Carrier Skill Bonus:
  • 50% bonus to Capital Shield and Armor transfer range per level
  • 5% bonus to Shield and Armor transfer amount per level
  • Can deploy 3 additional Fighters or Fighter Bombers per level
  • Can fit 1 additional Warfare Link module per level
Role Bonus:
  • 99% reduction in CPU need for Warfare Link modules
  • Can fit Projected Electronic Counter Measures
  • 200% bonus to Fighter and Fighter Bomber control range
Note:
  • Immune to all forms of Electronic Warfare
Shields
Icon22 07.pngCapacity 990,000 HP
Icon22 20.pngEM 0 %
Icon22 19.pngExplosive 60 %
Icon22 17.pngKinetic 40 %
Icon22 18.pngThermal 20 %
Armor
Icon01 09.pngCapacity 600,000 HP
Icon22 20.pngEM 70 %
Icon22 19.pngExplosive 10 %
Icon22 17.pngKinetic 25 %
Icon22 18.pngThermal 35 %
Structure
Icon02 10.pngCapacity 525,000 HP
Icon22 20.pngEM 0 %
Icon22 19.pngExplosive 0 %
Icon22 17.pngKinetic 0 %
Icon22 18.pngThermal 0 %
Icon03 13.pngCargo Bay 1,360 m3
Icon03 13.pngCorporate Hanger 50,000 m3
Icon02 10.pngMass 1,409,375,000.00 kg
Icon03 13.pngShip Maintenance Bay 2,500,000 m3
Icon02 12.pngVolume 51,000,000.00 m3
Capacitor
Icon01 04.pngCapacity 60,000 GJ
Icon22 16.pngRecharge 3,900,000 ms
Drones
Icon02 10.pngCapacity 225,000 m3
Icon56 05.pngBandwidth 12,500 Mbit/sec
Navigation
Icon22 13.pngVelocity 80 m/sec
Icon03 08.pngWarp Speed 1.5 AU/S
Icon22 24.pngInertia Modifier 0.04
Icon22 08.pngJump Capacitor Use 0.95 %
Icon22 16.pngJump Fuel Need 1000
Icon07 15.pngJump Fuel Type Icon51 14.png Hydrogen Isotopes
Icon22 15.pngMax Jump Range 5 ly
Targeting
Icon22 27.pngLADAR 150 points
Icon07 15.pngTargets 6
Icon22 15.pngRange 138.75 km
Icon03 09.pngScan Resolution 55 mm
Icon22 14.pngSignature Radius 11,640 m
Skills Required
Primary Skill Minmatar Carrier III
Primary Skill Capital Ships III
Primary Skill Jump Drive Operation I
Primary Skill Advanced Spaceship Command V
Secondary Skill Minmatar Battleship V
Secondary Skill Warp Drive Operation V
Secondary Skill Drone Interfacing V
Variations
Tech I Nidhoggur512.jpgNidhoggur
Tech II Hel512.jpgHel
Other Images
Hel Mothership
Hel Mothership
Hel Mothership
Hel Mothership
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