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Emits random electronic bursts intended to disrupt target locks on any ship with lower sensor strengths than the ECM burst jamming strength.

Note: Only one module of this type can be activated at the same time

ECM Burst II
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ECM Bursts provide a short range, area of effect burst of target jamming around the originating ship.
Structure
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Mass: 0 kg
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Volume: 5 m3 packaged
Attributes
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Activation Cost: 288 Energy
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Activation Time/Duration: 30,000 ms
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Base Accuracy Falloff: 6,000m
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Base Price: 186,874 ISK
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ECM Burst Radius: 6,000m
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Gravimetric Strength: 7.2
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LADAR Strength: 7.2
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Magnetometric Strength: 7.2
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RADAR Strength: 7.2
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Meta Level: 5
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Tech Level: 2
Fitting
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CPU: 30 tf
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Powergrid: 1 MW
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Slot Type: Mid
Required Skills
Primary Skill Required
Icon06 01 Electronic Warfare IV
Spacer Icon06 01 Electronics I
Reprocessing
Material / Mineral
Icon06 16 Isogen: 10
Icon11 10 Megacyte: 4
Icon06 12 Mexallon: 356
Icon35 02 Morphite: 4
Icon11 09 Nocxium: 5
Icon06 15 Pyerite: 56
Icon06 14 Tritanium: 605
Icon11 11 Zydrine: 3
Module Class
Icon04 12 ECM Bursts


ECM Bursts


Group Name Meta Level CPU Powergrid

Tech I

ECM Burst I

0

30 tf

1 MW

Tech I

'Rash' ECM Emission I

1

28 tf

1 MW

Tech I

'Deluge' ECM Burst I

2

27 tf

1 MW

Tech I

1Z-3 Subversive ECM Eruption

3

25 tf

1 MW

Tech I

'Cetus' ECM Shockwave I

4

28 tf

1 MW

Tech II

ECM Burst II

5

30 tf

1 MW

Storyline

'Ghost' ECM Burst

6

26 tf

1 MW

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