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What is currently known, matches revolve around the capture of territory and the depletion of the enemies' clones so far have been confirmed. Players in EVE Online can lay out an Orbital Bombardment at the request of Dust 514 mercenaries, and Dust 514 mercenaries can fire orbital cannons at starships in orbit.
 
What is currently known, matches revolve around the capture of territory and the depletion of the enemies' clones so far have been confirmed. Players in EVE Online can lay out an Orbital Bombardment at the request of Dust 514 mercenaries, and Dust 514 mercenaries can fire orbital cannons at starships in orbit.
  +
  +
==Dropsuits==
  +
The official site describes the following features of the game's dropsuits that define player classes:
  +
  +
The mercenary soldiers of DUST 514™ enter combat wearing dropsuits designed to protect them from both the elements and enemy fire. With a variety of specialized designs available, different dropsuits offer specific bonuses to speed, mobility, defense and configurability. Like starships and planetary vehicles, each dropsuit design come with a unique slot configuration and powergrid (PG) and CPU that permit a range of customizations. The number and type of slots determine the modules, weapons, and equipment that can be fitted
  +
===Assault===
  +
[[File:Assault3.png|130px|left]]The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.
  +
  +
The Caldari dropsuit design and aesthetic philosophy is heavily influenced by the culture’s origins on brutally frigid home worlds, dismissing stylistic notions in exchange for the ruthless, bare-minimum functionality requirements needed to keep a soldier alive. As such, the Caldari suit is notoriously uncomfortable and outright ungainly in some instances, yet remains in high demand due to its remarkable resilience in smart battlefields.
  +
<br /><br />
  +
===Scout===
  +
[[File:Scout2.png|130px|left]]The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.
  +
  +
The scout suit contract from the Gallente military was almost given to another corporation, but just a week before the paperwork went through, Allotek Industries demonstrated their model by sending a former Black Eagle operative to break into the Caille government offices on Luminaire and steal the documents. When Allotek’s CEO presented the stolen material to the panel of generals that were responsible for deciding which suit to buy, they immediately changed their minds.
  +
<br />
  +
===Heavy===
  +
[[File:Heavy2.png|130px|left]]The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.
  +
  +
The look of this Amarrian suit has changed little since it was first created, due largely to the commonly held belief that its original form is immaculate; the perfect amalgam of science and religion. Aesthetics are as important as function, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.
  +
<br />
  +
===Logistics===
  +
[[File:Minmatar2.png|130px|left]]The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.
  +
  +
The story of how the logistics combat suit came to exist is as anecdotal as it is representative of the general Minmatar attitude towards military maintenance. A high-ranking tribal leader was visiting a Republic station for a strategic planning session on how best to use cybernetic clones in ground warfare. When a committee member suggested a full-scale development project to create a support armor variant, the tribal leader balked at what he considered a needless expense, since such a thing already existed. Pointing out one of the station’s windows, he directed the committee’s attention to a maintenance worker floating nearby in the hangar, welding armor plates onto a Rifter. A few minutes later, the worker stood in the committee chamber, demonstrating his suit’s functionality for most of the Republic’s senior leadership. After a few modifications to allow it to interface directly with an NIS implant, the logistics suit was complete.
   
 
==Screenshots==
 
==Screenshots==

Revision as of 22:58, 2 July 2012

DUST514 logonew

DUST 514 is a console-based MMOFPS set within the Eve universe, developed by CCP Games. It was announced on August 18, 2009. The game is being developed exclusively for the PlayStation 3.

Description

The game features users fighting ground battles in wars on planets in the Eve Online universe. The events that happen in this game will have an affect on EVE Online. Battles in this game can also determine who controls various planets in the EVE universe, and users in DUST 514 can interact with users from the EVE Online such as providing mercenary assistance during planet battles. According to Brandon Laurino Executive Producer of Dust 514, has stated that there will not be a set number of maps at launch, "We are covering literally a universe of planets, so there's thousands of different maps and they're all available to everyone who's playing." and that "There won't be some section of the universe that's blocked off."

DUST Vita

Dust Vita is a companion app that will be launch on the Playstation Vita. Currently, the app is known to do business transactions, modify a player's character, vehicles, and set up strategies with online members. The launch date for DUST Vita has yet to be determined.

Gameplay

Gameplay in Dust 514 will follow a similar setup to FPS but include unique features. Players take the role of a freelance mercenary available for hire. Also available is CVC (or Corporations vs. Corporation matches) which take place at the request of Corporations in Eve. Although the Dust players will be mercenaries, they can also seize territory from planets within the EVE universe for their own alliance or corporation, which will take place in the form of Corporation vs. Corporation matches. This allows Dust corporations to build infrastructure on captured territory.

The current the limit for online matches is set at 48 (24 vs 24). However, CCP has stated that testing has been done with up to 128 players (64 versus 64) at once in game. CCP has stated that the limit may increase by release or afterward. Players will be able to customize their character's weapons, vehicles and dropsuits. The game will feature some sort of housing.

What is currently known, matches revolve around the capture of territory and the depletion of the enemies' clones so far have been confirmed. Players in EVE Online can lay out an Orbital Bombardment at the request of Dust 514 mercenaries, and Dust 514 mercenaries can fire orbital cannons at starships in orbit.

Dropsuits

The official site describes the following features of the game's dropsuits that define player classes:

The mercenary soldiers of DUST 514™ enter combat wearing dropsuits designed to protect them from both the elements and enemy fire. With a variety of specialized designs available, different dropsuits offer specific bonuses to speed, mobility, defense and configurability. Like starships and planetary vehicles, each dropsuit design come with a unique slot configuration and powergrid (PG) and CPU that permit a range of customizations. The number and type of slots determine the modules, weapons, and equipment that can be fitted

Assault

Assault3

The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield.

The Caldari dropsuit design and aesthetic philosophy is heavily influenced by the culture’s origins on brutally frigid home worlds, dismissing stylistic notions in exchange for the ruthless, bare-minimum functionality requirements needed to keep a soldier alive. As such, the Caldari suit is notoriously uncomfortable and outright ungainly in some instances, yet remains in high demand due to its remarkable resilience in smart battlefields.

Scout

Scout2

The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination.

The scout suit contract from the Gallente military was almost given to another corporation, but just a week before the paperwork went through, Allotek Industries demonstrated their model by sending a former Black Eagle operative to break into the Caille government offices on Luminaire and steal the documents. When Allotek’s CEO presented the stolen material to the panel of generals that were responsible for deciding which suit to buy, they immediately changed their minds.

Heavy

Heavy2

The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive.

The look of this Amarrian suit has changed little since it was first created, due largely to the commonly held belief that its original form is immaculate; the perfect amalgam of science and religion. Aesthetics are as important as function, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon.

Logistics

Minmatar2

The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support.

The story of how the logistics combat suit came to exist is as anecdotal as it is representative of the general Minmatar attitude towards military maintenance. A high-ranking tribal leader was visiting a Republic station for a strategic planning session on how best to use cybernetic clones in ground warfare. When a committee member suggested a full-scale development project to create a support armor variant, the tribal leader balked at what he considered a needless expense, since such a thing already existed. Pointing out one of the station’s windows, he directed the committee’s attention to a maintenance worker floating nearby in the hangar, welding armor plates onto a Rifter. A few minutes later, the worker stood in the committee chamber, demonstrating his suit’s functionality for most of the Republic’s senior leadership. After a few modifications to allow it to interface directly with an NIS implant, the logistics suit was complete.

Screenshots

Concept Art

Videos

Dust_514_Official_Trailer_(E3_2011) Dust514_Keynote_in_FULL_in_HD
Dust_514_Welcome_to_New_Eden_Trailer_HD Dust_514_-_Immortal_Clone_Trailer