Curse
AmarrLogo128.png
Curse512.jpg
Fitting
Icon22 08.png Powergrid 900 MW
Icon12 07.pngCPU 380 tf
Icon08 11.png High Slots 5
Icon08 10.png Medium Slots 6
Icon08 09.png Low Slots 4
Icon12 12.pngLauncher Hardpoints 4
Icon05 13.pngTurrets Hardpoints 2
Icon68 01.pngUpgrade Hardpoints 2
Icon68 01.png Calibration 400
Description
Hull Arbitrator Class
Developer Khanid Innovation
Role Combat Recon
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault ship, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.


In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.

Special Abilities
Amarr Cruiser Skill Bonus:
  • 5% bonus to Tracking Disruptor effectiveness per level
  • 10% bonus to drone hit points and damage per level
Recon Ships Skill Bonus:
  • 40% bonus to Energy Vampire and Energy Neutralizer range per level
  • 20% bonus to Energy Vampire and Energy Neutralizer transfer amount per level
Shields
Icon22 07.pngCapacity 1,238 HP
Icon22 20.pngEM 0 %
Icon22 19.pngExplosive 81.25 %
Icon22 17.pngKinetic 62.5 %
Icon22 18.pngThermal 20 %
Armor
Icon01 09.pngCapacity 1,463 HP
Icon22 20.pngEM 50 %
Icon22 19.pngExplosive 70 %
Icon22 17.pngKinetic 53.125 %
Icon22 18.pngThermal 35 %
Structure
Icon02 10.pngCapacity 872 HP
Icon22 20.pngEM 0 %
Icon22 19.pngExplosive 0 %
Icon22 17.pngKinetic 0 %
Icon22 18.pngThermal 0 %
Icon03 13.pngCargo Bay 345 m3
Icon02 10.pngMass 11,810,000.00 kg
Icon02 12.pngVolume 120,000.00 m3
Capacitor
Icon01 04.pngCapacity 1,250 GJ
Icon22 16.pngRecharge 343,750 ms
Drones
Icon02 10.pngCapacity 150 m3
Icon56 05.pngBandwidth 50 Mbit/sec
Navigation
Icon22 13.pngVelocity 175 m/sec
Icon03 08.pngWarp Speed 3.0 AU/S
Icon22 24.pngInertia Modifier 0.65075
Targeting
Icon22 28.pngRADAR 28 points
Icon07 15.pngTargets 10
Icon22 15.pngRange 130 km
Icon03 09.pngScan Resolution 150 mm
Icon22 14.pngSignature Radius 281 m
Skills Required
Primary Skill Recon Ships I
Primary Skill Amarr Cruiser V
Primary Skill Covert Ops IV
Secondary Skill Signature Analysis V
Secondary Skill Electronics Upgrades V
Secondary Skill Spaceship Command V
Variations
Tech I Arbitrator512.jpgArbitrator
Tech II Curse512.jpgCurse

Pilgrim512.jpgPilgrim

Other Images
Curse Recon Ship
Curse Recon Ship
Curse Recon Ship
Curse Recon Ship
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