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|tech21 = Crusader
 
|tech21 = Crusader
 
|tech22 = Malediction
 
|tech22 = Malediction
|faction1 = Amarr_Navy_Slicer
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|faction1 = Imperial_Navy_Slicer
 
|desc = [[Interceptor|Interceptors]] utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br>
 
|desc = [[Interceptor|Interceptors]] utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br>
 
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Revision as of 10:55, 15 April 2010

Crusader
AmarrLogo128
Crusader512
Fitting
Icon22 08 Powergrid 40 MW
Icon12 07CPU 100 tf
Icon08 11 High Slots 4
Icon08 10 Medium Slots 2
Icon08 09 Low Slots 4
Icon12 12Launcher Hardpoints 0
Icon05 13Turrets Hardpoints 4
Icon68 01Upgrade Hardpoints 2
Icon68 01 Calibration 400
Description
Hull Executioner Class
Developer Carthum Conglomerate
Role Interceptor
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.


Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.

Special Abilities
Amarr Frigate Skill Bonus:
  • 10% reduction in Small Energy Turret capacitor use per level
  • 5% bonus to Small Energy Turret damage per level
Interceptors Skill Bonus:
  • 15% reduction in MicroWarpdrive signature radius penalty per level
  • 7.5% bonus to Small Energy Turret Tracking Speed per level
Role Bonus:
  • 80% reduction in Propulsion Jamming systems activation cost
Shields
Icon22 07Capacity 246 HP
Icon22 20EM 0 %
Icon22 19Explosive 70 %
Icon22 17Kinetic 40 %
Icon22 18Thermal 20 %
Armor
Icon01 09Capacity 597 HP
Icon22 20EM 60 %
Icon22 19Explosive 30 %
Icon22 17Kinetic 25 %
Icon22 18Thermal 35 %
Structure
Icon02 10Capacity 597 HP
Icon22 20EM 0 %
Icon22 19Explosive 0 %
Icon22 17Kinetic 0 %
Icon22 18Thermal 0 %
Icon03 13Cargo Bay 135 m3
Icon02 10Mass 1,050,000.00 kg
Icon02 12Volume 28,100.00 m3
Capacitor
Icon01 04Capacity 375 GJ
Icon22 16Recharge 281,250 ms
Drones
Icon02 10Capacity 0 m3
Icon56 05Bandwidth 0 Mbit/sec
Navigation
Icon22 13Velocity 455 m/sec
Icon03 08Warp Speed 9.0 AU/S
Icon22 24Inertia Modifier 3.1
Targeting
Icon22 28RADAR 9 points
Icon07 15Targets 4
Icon22 15Range 20 km
Icon03 09Scan Resolution 975 mm
Icon22 14Signature Radius 32 m
Skills Required
Primary Skill Interceptors I
Primary Skill Amarr Frigate V
Primary Skill Evasive Maneuvering V
Variations
Tech I Executioner512Executioner
Tech II Crusader512Crusader

Malediction512Malediction

Faction Imperial Navy Slicer512Imperial_Navy_Slicer
Other Images
Crusader Interceptor
Crusader Interceptor
Crusader Interceptor
Crusader Interceptor