Cruor | |
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Fitting | |
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Powergrid | 57 MW |
CPU | 137 tf |
High Slots | 4 |
Medium Slots | 3 |
Low Slots | 3 |
Launcher Hardpoints | 0 |
Turrets Hardpoints | 2 |
Upgrade Hardpoints | 3 |
Calibration | 350 |
Description | |||||
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Hull | Cruor Class | ||||
Developer | Blood Raiders | ||||
Role | Frigate | ||||
Mottled, dark red, and shaped like a leech, the Cruor presents a fitting metaphor for the Blood Raiders' philosophy. Designed almost solely to engage in their disturbingly effective tactic of energy draining and stasis webbing, this ship is a cornerstone in any effective Blood Raider fleet - and could play an intriguing role in more standard ones. |
Special Abilities |
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Amarr Frigate Skill Bonus: |
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Minmatar Frigate Skill Bonus: |
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Note: |
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Shields | |
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Capacity | 583 HP |
EM | 0 % |
Explosive | 60 % |
Kinetic | 40 % |
Thermal | 20 % |
Armor | |
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Capacity | 657 HP |
EM | 60 % |
Explosive | 20 % |
Kinetic | 25 % |
Thermal | 35 % |
Structure | |
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Capacity | 582 HP |
EM | 0 % |
Explosive | 0 % |
Kinetic | 0 % |
Thermal | 0 % |
Cargo Bay | 135 m3 |
Mass | 1,003,000.00 kg |
Volume | 28,600.00 m3 |
Capacitor | |
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Capacity | 470 GJ |
Recharge | 234,380 ms |
Drones | |
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Capacity | 0 m3 |
Bandwidth | 0 Mbit/sec |
Navigation | |
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Velocity | 308 m/sec |
Warp Speed | 6.0 AU/S |
Inertia Modifier | 3.6 |
Targeting | |
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RADAR | 12 points |
Targets | 6 |
Range | 25 km |
Scan Resolution | 763 mm |
Signature Radius | 35 m |
Skills Required | |
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Primary Skill | Amarr Frigate III |
Primary Skill | Minmatar Frigate III |
Variations | |
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Tech I | Cruor |
Other Images | |
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