The carrier's main offensive capabilities revolve around the deployment of super-heavy combat drones known as fighters. Carriers also fill a support role with bonuses to remote repairing. Carriers are able to operate the fighters remotely, and assign them to other commanders, allowing them to fill a role away from the immediate frontline. Like the Dreadnoughts' siege mode, Carriers can enter a "Triage" mode that greatly increases its logistics capabilities and defenses but reduces any offensive ability they have. Carriers are also capable of carrying a limited volume of other ships in their ship maintenance hangar for gang/fleet members to utilise, as well as possessing a small corporate hangar for storage. While motherships are technically carriers, the vast difference in cost between them and carriers generally results in them being assigned their own, second category. A carrier costs about 800 million ISK in minerals to make.
|Amarr Empire||Caldari State|
|Gallente Federation||Minmatar Republic|