The carrier's main offensive capabilities revolve around the deployment of super-heavy combat drones known as fighters. Carriers also fill a support role with bonuses to remote repairing. Carriers are able to operate the fighters remotely, and assign them to other commanders, allowing them to fill a role away from the immediate frontline. Like the Dreadnoughts' siege mode, Carriers can enter a "Triage" mode that greatly increases its logistics capabilities and defenses but reduces any offensive ability they have. Carriers are also capable of carrying a limited volume of other ships in their ship maintenance hangar for gang/fleet members to utilise, as well as possessing a small corporate hangar for storage. While motherships are technically carriers, the vast difference in cost between them and carriers generally results in them being assigned their own, second category. A carrier costs about 800 million ISK in minerals to make.

Icon19 04.pngAmarr Empire Icon19 01.pngCaldari State
Icon19 03.pngGallente Federation Icon19 02.pngMinmatar Republic
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