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Caracal Navy Issue | |
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Fitting | |
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Powergrid | 750 MW |
CPU | 350 tf |
High Slots | 6 |
Medium Slots | 5 |
Low Slots | 4 |
Launcher Hardpoints | 5 |
Turrets Hardpoints | 2 |
Upgrade Hardpoints | 3 |
Calibration | 350 |
Description | |||||
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Hull | Caracal Class | ||||
Developer | Caldari Navy | ||||
Role | Cruiser | ||||
Created specifically in order to counter the ever-increasing numbers of pirate invaders in Caldari territories, the Navy Issue Caracal has performed admirably in its task. Sporting added defensive capability as well as increased fitting potential, it is seeing ever greater use in defense of the homeland. |
Special Abilities |
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Caldari Cruiser Skill Bonus: |
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Shields | |
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Capacity | 2,813 HP |
EM | 0 % |
Explosive | 50 % |
Kinetic | 40 % |
Thermal | 20 % |
Armor | |
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Capacity | 1,993 HP |
EM | 50 % |
Explosive | 10 % |
Kinetic | 25 % |
Thermal | 45 % |
Structure | |
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Capacity | 2,285 HP |
EM | 0 % |
Explosive | 0 % |
Kinetic | 0 % |
Thermal | 0 % |
Cargo Bay | 250 m3 |
Mass | 10,100,000.00 kg |
Volume | 101,000.00 m3 |
Capacitor | |
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Capacity | 1,375 GJ |
Recharge | 491250 ms |
Drones | |
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Capacity | 15 m3 |
Bandwidth | 15 Mbit/sec |
Navigation | |
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Velocity | 175 m/sec |
Warp Speed | 3.0 AU/S |
Inertia Modifier | 0.60 |
Targeting | |
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Gravimetric | 17 points |
Targets | 7 |
Range | 55 km |
Scan Resolution | 135 mm |
Signature Radius | 220 m |
Skills Required | |
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Primary Skill | Caldari Cruiser II |
Secondary Skill | Caldari Frigate IV |
Variations | |
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Tech I | Caracal |
Tech II | Cerberus |
Faction | File:Caracal Navy Issue512.jpgCaracal Navy Issue |
Other Images | |
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