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Caracal Navy Issue
Fitting
Powergrid 750 MW
CPU 350 tf
High Slots 6
Medium Slots 5
Low Slots 4
Launcher Hardpoints 5
Turrets Hardpoints 2
Upgrade Hardpoints 3
Calibration 350
Description
Hull Caracal Class
Developer Caldari Navy
Role Cruiser
Created specifically in order to counter the ever-increasing numbers of pirate invaders in Caldari territories, the Navy Issue Caracal has performed admirably in its task. Sporting added defensive capability as well as increased fitting potential, it is seeing ever greater use in defense of the homeland.
Special Abilities
Caldari Cruiser Skill Bonus:
  • 5% bonus Kinetic Missile Damage per level
  • 10% bonus to Missile Velocity per level
Shields
Capacity 2,813 HP
EM 0 %
Explosive 50 %
Kinetic 40 %
Thermal 20 %
Armor
Capacity 1,993 HP
EM 50 %
Explosive 10 %
Kinetic 25 %
Thermal 45 %
Structure
Capacity 2,285 HP
EM 0 %
Explosive 0 %
Kinetic 0 %
Thermal 0 %
Cargo Bay 250 m3
Mass 10,100,000.00 kg
Volume 101,000.00 m3
Capacitor
Capacity 1,375 GJ
Recharge 491250 ms
Drones
Capacity 15 m3
Bandwidth 15 Mbit/sec
Navigation
Velocity 175 m/sec
Warp Speed 3.0 AU/S
Inertia Modifier 0.60
Targeting
Gravimetric 17 points
Targets 7
Range 55 km
Scan Resolution 135 mm
Signature Radius 220 m
Skills Required
Primary Skill Caldari Cruiser II
Secondary Skill Caldari Frigate IV
Variations
Tech I Caracal
Tech II Cerberus
Faction File:Caracal Navy Issue512.jpgCaracal Navy Issue
Other Images