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Fitting
Powergrid 1,250,000 MW
CPU 815 tf
High Slots 8
Medium Slots 5
Low Slots 8
Launcher Hardpoints 0
Turrets Hardpoints 6
Upgrade Hardpoints 3
Calibration 400
Description
Hull Avatar Class
Role Titan
Casting his sight on his realm, the Lord witnessed

The cascade of evil, the torrents of war.
Burning with wrath, He stepped
down from the Heavens
To judge the unworthy,
To redeem the pure.

-The Scriptures, Revelation Verses 2:12

Special Abilities
Amarr Titan Skill Bonus:
  • 100% bonus to Capital Energy Turret damage per level
  • 7.5% bonus to gang members’ capacitor recharge rate per level
Role Bonus:
  • 99% reduction in CPU need for Warfare Link modules
  • Can fit Judgement Super Weapon
  • Can fit Jump Portal Generator
  • Can fit Clone Vat Bay
  • Can fit 1 additional Warfare Link module per level
  • Immune to all forms of Electronic Warfare
Shields
Capacity 580,000 HP
EM 0 %
Explosive 60 %
Kinetic 40 %
Thermal 20 %
Armor
Capacity 1,400,000 HP
EM 60 %
Explosive 20 %
Kinetic 25 %
Thermal 35 %
Structure
Capacity 750,000 HP
EM 0 %
Explosive 0 %
Kinetic 0 %
Thermal 0 %
Cargo Bay 11,250 m3
Corporate Hanger 100,000 m3
Mass 2,278,125,000.00 kg
Ship Maintenance Bay 5,000,000 m3
Volume 155,000,000.00 m3
Capacitor
Capacity 112,500 GJ
Recharge 6,750,000 ms
Drones
Capacity 325 m3
Bandwidth 125 Mbit/sec
Navigation
Velocity 60 m/sec
Warp Speed 1.5 AU/S
Inertia Modifier 0.037
Jump Capacitor Use 0.95 %
Jump Fuel Need 1000
Jump Fuel Type Helium Isotopes
Max Jump Range 3.5 ly
Targeting
RADAR 200 points
Targets 8
Range 225 km
Scan Resolution 45 mm
Signature Radius 15,760 m
Skills Required
Primary Skill Amarr Titan I
Primary Skill Capital Ships V
Primary Skill Jump Drive Operation I
Primary Skill Advanced Spaceship Command V
Secondary Skill Amarr Battleship V
Secondary Skill Warp Drive Operation V
Secondary Skill Leadership V
Variations
Tech I Avatar
Other Images
Avatar Titan
Avatar Titan