Attributes in EVE affect the training time for the skills of in-game characters. Each level of the training time of a skill depends on two seperate attributes that are determind by the type of skill involved. For example, skills in the Gunnery tree depend on the attributes of Perception and Willpower. Below is a list of the five attributes, a short description of each, and a list of the skill trees and the attributes that effect them.
Attribute Types[]
Charisma: A character's attractiveness to others. A high charisma attribute helps in all dealings with agents and corporations.
Intelligence: Describes the capacity for creative and logic-based thinking and reasoning. This attribute helps in scientific pursuits and other activities that require good deductive skills.
Memory: The ability to store and retrieve data quickly and efficiently thus making complex and repetitive activities, such as manufacturing and production, easier to perform.
Perception: A character's situational awareness and ability to adapt and react quickly to rapidly changing situations. Good perception helps on the battlefield and in situations where good reflexes are critical.
Willpower: The drive and determination useful for commanders, greatly enhancing their leadership abilities.
Skill Tree Attribute Dependancy[]
Corporation Management: Primary - Memory | Secondary - Charisma
Drones: Primary - Memory | Secondary - Perception
Electronics: Primary - Intelligence | Secondary - Memory
Engineering: Primary - Intelligence | Secondary - Memory
Gunnery: Primary - Perception | Secondary - Willpower
Industry: Primary - Memory | Secondary - Intelligence
Leadership: Primary - Charisma | Secondary - Willpower
Learning: Primary - Memory | Secondary - Intelligence
Mechanic: Primary - Intelligence | Secondary - Memory
Missle Launcher Operation: Primary - Perception | Secondary - Willpower
Navigation: Primary - Intelligence | Secondary - Perception
Science: Primary - Intelligence | Secondary - Memory
Social: Primary - Charisma | Secondary - Intelligence
Spaceship Command: Primary - Perception | Secondary - Willpower
Trade: Primary - Charisma | Secondary - Memory