Ark
Description
Hull
Providence Class
Developer
Carthum Conglomerate
Role
Jump Freighter
At the end of days when they descend
Watch for the coming of the Ark
For within it
Salvation is carried.
-The Scriptures, Apocalypse Verses 32:6
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon system they provide a nice mix of offence and defence. On the other hand, their electronics and shield systems tend to be rather limited.
Special Abilities
Amarr Freighter Skill Bonus:
5% bonus to cargo hold capacity per level
5% bonus to maximum velocity per level
Jump Freighters Skill Bonus:
10% bonus to hull hitpoints per level
5% reduction in jump fuel need per level
Shields
Capacity
6,000 HP
EM
0 %
Explosive
64 %
Kinetic
40 %
Thermal
20 %
Armor
Capacity
28,800 HP
EM
60 %
Explosive
28 %
Kinetic
25 %
Thermal
35 %
Structure
Capacity
135,000 HP
EM
0 %
Explosive
0 %
Kinetic
0 %
Thermal
0 %
Cargo Bay
220,500 m3
Mass
1,125,000,000.00 kg
Volume
18,500,000.00 m3
Capacitor
Capacity
3,750 GJ
Recharge
230,957 ms
Drones
Capacity
0 m3
Bandwidth
0 Mbit/sec
Navigation
Velocity
84 m/sec
Warp Speed
1.5 AU/S
{{{inertia}}}
Jump Capacitor Use
0.95 %
Jump Fuel Need
2,900
Jump Fuel Type
Helium Isotopes
Max Jump Range
5 ly
Targeting
RADAR
86 points
Targets
0
Range
0 km
Scan Resolution
0 mm
Signature Radius
2,812 m
Skills Required
Primary Skill
To be edited.
Primary Skill
To be edited.
Other Images
Ark Jump Freighter
Ark Jump Freighter
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