Ship Equipment Turrets & Bays Projectile Turrets Autocannons Small Autocannons
Attributes
Capacity
0.30 m³
Volume
5 m³
Charge Size
Small
Structure Hitpoints
40 HP
Accuracy Falloff
5160 m
Tracking Speed / Accuracy
0.315 rad/sec
Charges Per Cycle
1
Tech Level
Level 1
Rate of Fire
3.75 s
Overload Damage Bonus
15 %
Heat Damage
1 HP
Required Thermodynamics Level
Level 1
Damage Modifier
2.8875 x
Optimal Range
1000 m
Used with (Charge Group)
Projectile Ammo
Signature Resolution
40 m
Used with
Tech I
Carbonized Lead S Depleted Uranium S EMP S Fusion S Nuclear S Orbital EMP S Phased Plasma Proton S Titanium Sabot S
Faction
Arch Angel Carbonized Lead S Arch Angel Depleted Uranium S Arch Angel EMP S Arch Angel Fusion S Arch Angel Nuclear S Arch Angel Phased Plasma Arch Angel Proton S Arch Angel Titanium Sabot S Domination Carbonized Lead S Domination Depleted Uranium S Domination EMP S Domination Fusion S Domination Nuclear S Domination Phased Plasma Domination Proton S Domination Titanium Sabot S Republic Fleet Carbonized Lead S Republic Fleet Depleted Uranium S Republic Fleet EMP S Republic Fleet Fusion S Republic Fleet Nuclear S Republic Fleet Phased Plasma Republic Fleet Proton S Republic Fleet Titanium Sabot S
A powerful autocannon that can smash apart most lightly armored frigates with ease.
Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton or Titanium Sabot.